
life
I was born in Saint Petersburg, into a family of engineers. My grandfather was developing printing machines, and I grew up surrounded by books about type, art, and how technology shapes the way people live.
When I was eleven, I got my first computer, and I was fascinated by it; I guess I still am. I spent an unreasonable amount of time skinning UI themes, messing around in Photoshop, building silly personal websites, and later making games in Macromedia Flash. I'm still not sure what made me more excited: creating new things, or making them feel good to use, but fortunately I never had to make a choice. That eventually brought me my first professional gig. In 2010, I designed a brand and built a website for my family's business, and went from there. If you are interested you can read about my work.
Now I live in Issaquah, WA, 18 miles from Seattle. I spend most of my spare time tinkering with AI, working on personal projects, hanging out with my family, and, when time allows, playing video games (single player RPGs mostly). Sometimes I even do yoga. I think I've mastered shavasana.
personal projects
I enjoy learning new tools and experimenting with them. It often leads to fun little projects.
Lately most of those projects circle the same question: how does the interface change when the software behind it can understand intent and generate content, and how do you design for output you can't fully predict?
this website
This website is built with SvelteKit, it is stored on GitHub, and distributed with Vercel.